0.5.4e Patch Notes (restartless) - Patch Notes - PoE2.TOP
0.5.4e Patch Notes (restartless)
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作者: Stacey_GGG |
來源:
官網
- Significantly Improved shader loading times and reduced size of shaders. This change requires all shaders to be recompiled, so load times will be slower the first time you play the game after this patch.
- Fixed an issue where shaders could be slow to load after recovering from a GPU crash when using the Vulkan renderer.
- Disabled the Fossilize Vulkan layer when playing on Steam, which fixes an issue where the Steam shader cache could grow to an immense size.
- Locked is now the default Vsync setting. The "Adaptive" sync method has some frame pacing problems and is no longer recommended.
This patch has been deployed without restarting the servers, you will need to restart your client to receive the update. Consoles will receive this patch at a later time.